Friday, May 04, 2007

´Impossible Mission´ downgraded to download-only midi-game



The Wii title ´Impossible Mission´ will not be made available as a retail version but distributed exclusively via the Wii´s Shopping Channel, Nintendo Power magazine writes in its June issue, according to Infendo.

The game is based on the 1984 Epyx classic of the same name and is developed by UK publisher System 3.




No reason is given why no retail version of ´Impossible Mission´ will appear. Most likely, the game is thought to be not long or good enough to merit it appearing on a proper disc and as a full price title.

However, the same publisher has brought the Wii game ´Super Fruit Fall´ to retail, which feels like no more than flash-based freeware. Its crappy menus and blatant lack of attention to detail, as well as any Wii controller functionality, should have been enough to convince Nintendo and System 3 to consider this as a Shop Channel download.

So why now? And why ´Impossible Mission´? I would guess that something has gone quite wrong in the development process and only the flexibility of a downloadable game (allowing both for more flexible pricing and - more importantly - patches) can save it from being canned altogether.

If my guess is correct, it is quite a shame, because ´Impossible Mission´ is a legacy title (the very first videogame featuring audio output) that I and many other gamers still cherish today.

The PS3 has had its fair share of retail games being downgraded this way, with both Warhawk and Gran Turismo HD being available only via download.

Source: Infendo
Thanks to: GoNintendo, Testicular Sound Express

Wednesday, May 02, 2007

Nintendo not interested in employing Kutaragi



Nintendo has never expressed interest in employing ´the father of the PlayStation´, Ken Kutaragi. MaxConsole wrongly translated a post on German news site GameFront (no direct link possible, post title ´Nintendo: Kein 'Headhunting' auf Ken Kutaragi´). Their article read:

At a press conference, Nintendo president Satoru Iwata has commented on Kutaragi leaving [Sony]. According to the Nihon Keizai Shimbun, Iwata said that Nintendo was not currently headhunting Kutaragi. Generally, he thought that employing Kutaragi was an unlikely scenario.


Somehow, MaxConsole turned this into the following:

According to German games website Gamefront, Satoru Iwata of Nintendo declared that his team would love Playstation father Kek Kutaragi to join up with Nintnedo. The news comes following Kutaragi's 'de-motion' from Sony who is believed to his stated his next ventures would be independent of Sony.

EDIT Funnily, QJ has posted the same story, without linking to MaxConsole. So one of these media outlets copied the other without proper citation, which is now becoming obvious because of the blatant translation error they share. Tsk, tsk.

EDIT More news outlets have jumped the gun. GameRadar, GoNintendo and, consequently, PS3Fanboy carried the story. The latter´s affiliate, Engadget, put it right, though, by translating a Japanese Bloomberg report. I am sorry to say this, but not everyone seems to check their facts.


Sources: MaxConsole, GameFront (German)

Nintendo confirms its 2007 line-up



Nintendo has published a list of first and third party titles to be released 2007 (PDF). Although this information comes from a financial statement, the date given is correct. It relates to the calendar year, rather than the financial year.


First Party



Super Paper Mario
Japan: 19.4.2007
US: 9.4.2007
Europe: ---



Big Brain Academy: Wii Degree
Japan: 26.4.2007
US: 11.6.2007
Europe: ---



Donkey Kong Taru Jet Race
Japan: 28.6.2007
US: ---
Europe: ---



Wii Health Pack (working title)
Japan: 2007
US: ---
Europe: ---



Disaster: Day of Crisis (working title)
Japan: 2007
US: TBA
Europe: ---



Mario Party 8
Japan: 2007
US: 29.5.2007
Europe: ---



Project H.A.M.M.E.R. (working title)
Japan: 2007
US: TBA
Europe: ---



Wii Music (working title)
Japan: 2007
US: ---
Europe: ---



Super Mario Galaxy (working title)
Japan: 2007
US: TBA
Europe: ---



Super Smash Bros. Brawl (working title)
Japan: 2007
US: TBA
Europe: ---



Battalion Wars II (working title)
Japan: 2007
US: TBA
Europe: ---



Forever Blue (working title)
Japan: 2007
US: ---
Europe: ---



Mario Strikers: Charged
Japan: 2007
US: Summer 2007
Europe: 25.5.2007



Metroid Prime 3: Corruption
Japan: 2007
US: TBA
Europe: ---



Mario and Sonic at the Olympics (working title)
Japan: 2007
US: Q4 2007
Europe: ---



Animal Crossing (working title)
Japan: TBA
US: ---
Europe: ---



Hoshi no Kirby (working title)
Japan: TBA
US: ---
Europe: ---



Pokémon Battle Revolution
Japan: ---
US: 25.6.2007
Europe: ---



Pangya! Golf with Style
Japan: ---
US: ---
Europe: June 2007



Third Party



One Piece Unlimited Adventure (Namco Bandai)
Japan: 26.4.2007
US: ---



Jittusenpachisuro Pachinko Hittushouhou! Sammy´s Collection (Sega)
Japan: 24.5.2007
US: ---



Resident Evil 4: Wii Edition (Capcom)
Japan: 31.5.2007
US: ---



Bokujyou Monogatari Yasuraginoki (Harvest Moon) (Marvelous Interactive)
Japan: 7.6.2007
US: ---



Negima!? Neo Pactio Fight! (Marvelous Interactive)
Japan: 14.6.2007
US: ---



Dragon Quest Swords (Square Enix)
Japan: 12.7.2007
US: ---



Mobile Suit Gundam (Namco Bandai)
Japan: 26.7.2007
US: ---



Harry Potter and the Order of the Phoenix (Electronic Arts)
Japan: Summer 2007
US: June 2007



Opoona (Koei)
Japan: Summer 2007
US: ---



Tiger Woods PGA Tour 08 (Electronic Arts)
Japan: Fall 2007
US: August 2007



SSX Blur (Electronic Arts)
Japan: Fall 2007
US: ---



My Sims (Electronic Arts)
Japan: Fall 2007
US: September 2007



Dance Dance Revolution Hottest Party (Konami)
Japan: Fall 2007
US: 29.6.2007



Crossword Puzzle (Hudson)
Japan: Fall 2007
US: ---



Bachindaa! (Hudson)
Japan: Fall 2007
US: ---



Bomberman (Hudson)
Japan: December 2007
US: ---



Devil Kings II Heroes (Capcom)
Japan: Winter 2007
US: ---



Project Treasure Island Z (working title, Capcom)
Japan: 2007
US: Q4 2007



Samurai Warriors Slash (Koei)
Japan: 2007
US: ---



Katekyo Hitman Reborn! (Marvelous Interactive)
Japan: 2007
US: ---



Resident Evil Umbrella Chronicles (Capcom)
Japan: TBA
US: TBA



NiGHTS: Journey of Dreams (Sega)
Japan: TBA
US: Q4 2007



Pirates of the Caribbean: At World´s End (Disney)
Japan: ---
US: 22.5.2007



Shrek the Third (Activision)
Japan: ---
US: May 2007



Spider-Man 3 (Activision)
Japan: ---
US: May 2007



Surf´s Up (Ubisoft)
Japan: ---
US: May 2007



The Bigs (Take-Two)
Japan: ---
US: 25.6.2007



Sims 2 Pets (Electronic Arts)
Japan: ---
US: June 2007



Driver: Parallel Lines (Ubisoft)
Japan: ---
US: June 2007



Bionicle Heroes (Eidos)
Japan: ---
US: Q2 2007



Cosmic Family (Ubisoft)
Japan: ---
US: Summer 2007



Bee Movie (Activision)
Japan: ---
US: October 2007


Dancing with the Stars (Activision)
Japan: ---
US: November 2007



Brothers in Arms: Double Time (Ubisoft)
Japan: ---
US: Fall 2007



Looney Tunes (Warner Brothers)
Japan: ---
US: Q3 2007



WWE SmackDown vs. Raw (THQ)
Japan: ---
US: Q3-Q4 2007



Bratz (THQ)
Japan:
US: Q3-Q4 2007



Cars 2 (THQ)
Japan: ---
US: Q3-Q4 2007



Crash of the Titans: 2007 (Vivendi)
Japan: ---
US: Q4 2007



This news comes only days after Nintendo announced it was in development of 45 Wii titles. Clearly, the remaining months of this year are going to be packed with killer apps.

Aside from the list of first party titles, 2007 will also see a level of third party support that has not been seen on a Nintendo console since the SNES days. For a start, we are still awaiting the official confirmation of the ´Star Wars´ game that I have been able to exclusively confirm on this blog a year ago.

EDIT There was much more information in the original document than was cited by other media outlets. So I have now compiled all the new info on Wii software right here.

Source: Nintendo earnings release (PDF)
Thanks to: Carmine, Arsenis, MaxConsole, IGN, Games Industry