Thursday, January 12, 2006

NG Kids magazine article clarification


Regarding the article in National Geographic Kids magazine, there was speculation about whether it suggested Revolution controller playability for at least some of the back catalogue (notably ´Donkey Konga´, ´Super Smash Bros.´ and ´Zelda´). It did not. The article was written by Electronic Gaming Monthly´s Mark MacDonald and he told me that it was misinterpreted. However, Nintendo suggested possible uses for the Revolution controller by referring to their current and past licenses. I hope that clears up any misunderstandings.

16 comments:

Anonymous said...

a bit off-topic, but i found this funny pic on a forum following the DS's tremendous game sales in Japan this week: DS

Falafelkid said...

While we´re off-topic and on the subject of funny pics, how do you like this one?

Anonymous said...

Merrick left Nintendo :(

http://revolution.ign.com/articles/680/680833p1.html

Anonymous said...

Good news (2005's sale in japan)

Hardware :
Nintendo DS : 4,002,871
PSP : 2,225,799
Game Boy Micro : 394,845
PlayStation 2 : 2,134,863
GameCube : 305,000
Xbox 360 : 81,770
Xbox : 13,186

software :
1. Nintendo : 11,030,000
2. Bandai : 5,540,000
3. Konami : 5,080,000
4. Sony Computer Entertainment : 4,090,000
5. Square Enix : 3,580,000
6. Capcom
7. Namco
8. Sega
9. Koei
10. Banpresto

How about this one : japan ver.
http://img220.imageshack.us/img220/6707/shigs100017ht.jpg

Anonymous said...

@arsenis:
this kids mag was talking about current titles and NGC said that they heard some guy talking about a future title (tp)

you would think someone close who worked with this guy would have told him his artical is a bit suggestive

Anonymous said...

Mark is one of my favorite editors at EGM/1up. His coverage of the revolution remote when it was first shown was great.

Anonymous said...

I thought Nintendo don't comment to rumor or speculation...

Anonymous said...

mmmmmmm

Anonymous said...

FALAFELKID:

This is important.

NGC said they got there information from a high-office executive, correct? Isn't it at least suspicous that Merrick leaves Nintendo only weeks after the NGC bomb hit?

NGC seems very confident of their information. They have their entire reputation on the line. A magazine wouldn't risk losing loyal customers over any news, no matter how big the scoop may seem. They must know something...

Furthermore, they work in the U.K, so their high-office connection is probably from Europe as well. A few weeks later Merrick "leaves" Nintendo.

I actually think he was given the option to quit or he would be fired. So he took the honorable way out and quit.

It may be a coincidence, but I don't believe to be as such.

NGC is right on the money, and I can't wait till E3 for this Zelda TP bomb to drop.

Anonymous said...

http://video.google.com/videoplay?docid=2063821498385606325&q=revolution+work/

use of the controller, including some possible actual screen shots from working game prototypes. enjoy

Anonymous said...

http://video.google.com/videoplay?docid=2063821498385606325&q=revolution+work/

use of the controller, including some possible actual screen shots from working game prototypes. enjoy

Blizz419 said...

that is old and is not made by nintendo therefore there are no working prototypes, this was a fan made video to show examples of possible control schemes with rev controller nothing more, cool video though

Blizz419 said...

revolutionreport.com dug up a lil info on the virtual console check it out

Anonymous said...

http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=nintendo.AS.&OS=AN/nintendo&RS=AN/nintendo

[0113] Specifically, as shown in FIG. 19, the DVD 30 stores, in addition to the storage data of FIG. 4 (FIG. 11), the character display/selection program in a storage area 36, the data replacement program in a storage area 37, and the replacement graphics data in storage areas 381-38n, respectively. Furthermore, as shown in FIG. 20(c), the replacement graphics data includes respective graphics data of the character graphics CGa-CGz and map graphics MGa-MGz. Furthermore, as shown in FIG. 20(a) the second-game-machine game program comprises the game title, the game control program, the graphics data and the sound data utilized by the game control program as described above. In addition, as shown in FIG. 20(b), the graphics data included in the game program is constructed by the graphics data of the character of the hero or heroine in the game (the character graphics CG1 and etc.) and the map graphics data (map graphics MG1 and etc.). As described later, the data replacement program replaces the graphics data of the character graphics CG1 included in the game program 1, for example with the video data of the character graphics CGa for replacement. Therefore, the player can play the game character different from the original hero or heroine character as the hero or heroine. In the description of the embodiment, the explanation is made on the hero or heroine character by way of example, but the present invention is not limited thereto, and it is possible to suitably change the map or other characters.

Old games with new look?

[0127] Furthermore, the above embodiment was explained for the case, as an applicable example of the invention, that the game program for the older-generation game machine manufactured/marketed by the applicant is to be used on the next-generation game machine 20. However, it is pointed out that the invention is applicable not limited to between the older-generation and next-generation game machines of this company but to between the game machines of other manufacturers.

Download Sega consoles games?

Anonymous said...

^^

Super Zelda Bros!

Anonymous said...

They will let us creat new maps and then share!