Friday, January 27, 2006

Midway develops FPS for all next-gen systems


Midway is developing a first person shooter for all next-gen consoles, including the Nintendo Revolution. Through recruiting company Creative Heads, they are searching for a contract gameplay scripter and a level layout designer to develop a first person shooter at their Austin, Texas studio. The also specifically mention working with ´Unreal Kismet´, the Unreal 3 graphics engine´s visual scripting system.

Further, Midway are looking for a lead animator for an action-adventure game, again to be developed for all three next-gen consoles. The Midway careers page does not make any mention of platforms, though.

EDIT As Joystiq points out, this does not mean that such a game would look identical on all three consoles, not are the Revolution´s graphics necessarily on par with its competitors´ graphics.
Middleware packages, especially ones like Unreal Engine 3 that have a large PC client base, are designed to be scalable. In other words, sure it will run on the Revolution, but don't expect it to have the eye candy turned up to 11.

That being said, this is promising news for any hopes of seeing games ported to all three next-gen consoles. Developers who use software like Epic's engine will not only save themselves from reinventing the graphics wheel every game, but they'll also find it easier to scale their app across all three next-gen platforms, making us happy gamers.
So this piece of news says less about graphics capabilities but more about the availability of mature games on all three systems by means of easy to use middleware tools.

Sources: Creative Heads, Joystiq
Thanks to: Revolution Report, Luca S.

35 comments:

Arsenis said...

So what you mean is that the Revolution might be listed but it does not mean that those games, using the unreal engine might be for Revolution?

SNES Link said...

Now, make the FPS for all three systems, make it so that they can all log on to some online multiplayer action, and then watch as the Revolution users lay waste to the PS3 users.

Anonymous said...

Mmmh thinking about FPS ... since the revmote come in standart, why not releasing a gun shell + IR sensor to be put on wear.

live Q-zar is great :D

Shoxware Games said...

nintendo NEVER suffered in terms of graphics, nor will the Revolution.

Mark my words.

Besides, let's make a little summary again:

Nintendo spent (almost)the same amount of money for their chips, hollywood and broadway as microsoft paid for X360 chip development! so what for? for non-state-of-the-art chips? never!

Arsenis said...

gamecube has the best techniques so that how resident evil was possible, but all an all nintentendo allways plays the underdog. they are really conservative an give more actualized figures. they will give you in game polys inteads of a raw number like the other competitors.

Shoxware Games said...

Well, but Resident Evil (4) looked almost exactly the same on PS2, so if this graphical bomb is playable on a 294 MHz (CPU) and 147 MHz-clocked (GPU) Playstation, i expect some REALLY great things. BUT not all developers are working their butts off, to gain this graphicsquality! And that's sad!

P.S. I visited a friend of mine yesterday, who owns a Xbox360, and i played it, and lemme say - PDZ DOESN'T look Nextgen at all neither does DoA4, it looks like DoA3 only sharper!

Arsenis said...

Does that mean NIntendo Has a point made...

Metaldave said...

It means that we shouldn't worry about the Revolution's graphics, they will be great and the gameplay will be better than the 360 and PS3. The latter we already knew.

Arsenis said...

Hey what do you guys think about the anouncements from nintendo denying Zelda special revolution play, do you guys think its gonna be just like the DS, firts denied rumors then like a week later DS Lite...

Maybe they are just waiting for E3 to make the anouncement...
Who knows, althought i think its very possible, since the demos they showed had Metroid Prime 2 with Revmote Playability...

Arsenis said...

@ Metaldave

I don't doubt the graphics from revolution. Just that nintendo loves to give surprises.
Plus they never said hour graphics are poor, Ign said it with the low specs,they just stated our priority is gameplay...
At least thats what i understood.

oooh! and sorry for posting to many times today.

Shoxware Games said...

i think you meant "delayed" not denied?!

Well, whatever!
I hope Zelda: Twilight Princess will NOT be playable with the Revolution-controller. This is a gamecube title, and we WILL get a revolution-zelda sooner or later!

I want to play this game. And i want it on gamecube, and i want it SOON! there's no reason for me, to wait so long, only for some controller gimmicks.

The game is a gamecube title from the groundup, and i really want EAD to take the extratime to add some more features to the game itself.

Anonymous said...

I should probably email my news instead of posting in the comments next time?

Benjdude said...

Props @ snes_link, thats funny, and too true. About the graphics, everyone at Nintendo has said over and over again to not worry about graphics (which is exactly why people are worrying about them), if you trust Nintendo enough to want the Revolution before you have even really seen what it can do, I think maybe you can trust them when they tell you not to worry about graphics falafelkid has posted many times about the diverse ways that an underpowered console could make up in graphical prowess through specialized hardware. Fact is though, we won't KNOW FOR SURE what the graphics look like until E3 because Nintendo won't release anything and even if the was a REAL leak on the net, it would be difficult to distinguish/find among all the fakes. @ arsenis and shoxware, Nintendo has never said that Twilight Princess will NOT work with the controller. Point in fact, it would make alot of sense if it did. Unfortunatly if it DOES use the new controller it will certainly come out at Revolution launch, not sooner, as Nintendo will see alot of sense in having such a killer app to push Revolutions out the door. And to say that they are delaying TP to take advantage of "gimmicks" with the new controller is debasing. How can you support the concept of the Revolution and think that the people who invented the controller would put something in THEIR game that wasn't Nintendo-perfect? Personally, I hope that TP WILL work with the new controller simply because I plan on owning them both and if you do too then exercise some patience.

Anonymous said...

Hey guys, I have an awesome "fanboy" vid for nintendo... check it out
http://www.ifilm.com/ifilmdetail/2686716?htv=12&htv=12&htv=12&htv=12&htv=12

Anonymous said...

btw...i found it on the Revolution Report forums...

Anonymous said...

Since everybody is talking about graphics again I've got a question for you.
Remember back in the days of N64:
http://ign64.ign.com/articles/064/064678p1.html

Would something like this be possible with the Revolution? From 480P to 720P?

Arsenis said...
This comment has been removed by a blog administrator.
Blizz419 said...

wow i didnt realize IGN has been around that long, i think i first heard of them like 2 or 3 years ago

Luca S. (Italy) said...

On Ign there is a surreal answer of Perrin Kaplan (master Jedi Perrin??? LOL) on when we'll have some news regarding Revolution. In fact it seems (as expected)we'll have to wait until E3 to fully know anything but some info will come "now and then"

http://revolution.ign.com/articles
/684/684262p1.html

Luca S. (Italy)
P.S. I've too much free time to spent those days seems my customer are afraid by the snow!

Falafelkid said...

Hi Luca S. Thanks for the good link. Here´s the quote:

"Information about upcoming products never arrives fast enough for anyone with a good appetite, and this is no different. However, as history has shown, Nintendo doesn't tend to invite people to the table until the meal is ready to serve. Now, we don't want you to be absolutely starving by the time you sit down, so we will have a few enticing bits now and then.

Remember,
(IGN is) special to us and when we're ready to reveal what's so unique and innovative about Revolution, you'll be amongst the first on the planet to get your hands on it so you can tell your readers what emotion you experienced playing it. Until that important and energizing day, please continue to get plenty of exercise and sleep, and eat a balanced diet!"

dimitri said...

hi

dimitri said...

he falafelkid

the revolution seems indeed to use discplacement mapping and maybe cubemapping as wel that's why midway is doing an unrealengine game for them

HereticPB said...

All systems use those techniques or will.

Arsenis said...

will, 360 already has with Gears of War.

Anonymous said...

Unreal engine 3 uses parallax mapping, NOT cube/displacement.

SNES Link said...

Ooooo! Budda-Budda-BURN!

Tom said...

Hey, I don't know whether I'm right about this but...

Now it should be exactly 100 more days until the Nintendo pre-E3 show takes place in Hollywood!

Still 2,400 hours full of fakes and wannabe Revolution-projects in the making, quite a long time...

I hope Falafelkid kicks Reggie's ass for being so quiet about the Revolution once he meets him at E3! Just kidding :-)

Und: gute Arbeit, Falafelkid! Ich verfolge schon ewig (stillschweigend) deinen Blog und bin immer wieder erstaunt, wie professionell und teilweise auch extrem du die "Neuigkeiten" hinterfragst, und nahezu täglich neue Infos zum Thema auftreibst! Damit konntest du bei mir sogar RTL2 aufwerten... ;-)

Mach weiter so!

Tom

Anonymous said...

This is really really weird. I think the name of the Revolution will change to RS. Nintendo RS.

Check this really weird blog out. Nintendo-RS.Blogspot.com

Nintendo-RS.Blogspot.com said...

There you go. I forgot you could link to it.

he, he :)

Arsenis said...

Have you guys seen the Game profiles that IGN has it says "NO END SOON PROJECT"

The game that Mr. INC's Blog is advertising with the game ideas.

http://revolution.ign.com/index/
games.html

Falafelkid said...

Yup. And it says rumoured right behind the title.

Anonymous said...

right iv read all your bitching and wining here are the revolution specs yes there real and iv just got hold of a revo dev kit im not disclosing what company i work for cpu 1.2ghz broadway dualcore gamecentric 2 meg catch silicon die copperwire design ultra efficant ultra small gaming power above top spec p4 ht///gpu hollywood embedded 400mhz with 24mb 400mhz 1ts ram on the chip massive texture catch and z buffer plus aditional on chip vram///op catch 72mb 1t sram 400mhz///32mb access ram 72 plus 32 = 104 thats were the rumor of 104mb ram came from 32 bit dsp embedded on hollywood at 100mhz 5.1 digital and pro logic 2x with zero hit on cpu ps3 and 360 have no dsp they process sound thru cpu 512mb flash drive upgradable panasonic priority drive based on panasonics rom disc dvd recorders 10gb max storage loading times data stream speeds in access of a 32 times speed dvd drive plus laser reads iner edge to outer edge like gamecube data streaming and loadtimes 3/4 times faster than 360s slow dvd drive hollywood contains advanced z buffer and mapping tricks in hardware all other parts of the gpu are like flipper but far more in line with currant top spec pc cards power whole system is synced and clock balanced and runs with ultra efficancie all above 100% true

Anonymous said...

Nobody gives a fuck about you or your fancy specs.Nuff said.Cheers.

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