Concerning the first rumour, however, I would like to point out that if there really was a cooperation between those two companies, Nintendo would have no need to buy hardware from them (as they would be developing products together, anyway) and, more fundamentally, eMagin would not be commenting on any such purchase. The second story is quite intriguing, though, albeit a quirky little detail.
Anyway, the whole 3D and visor debate is back and there are more and more people who dismiss the possibility of 3D outright. Some dismiss it because they think it´s too expensive. I have written about this aspect at great length before and came to the conclusion that a 3D peripheral could be mass-produced and sold for a price of under $100. Go back to the old posts, if you haven´t read them yet. Others dismiss the possibility of 3D projection because they simply think that such a project doesn´t make sense in the light of what´s been revealed already. Purely for the sake of illustrating that it very well does, I would like to engage you in a little fictional conversation.
We are trying to work our way to the big final secret by starting with the info we already know. Let us reverse this process and think the other way ´round by looking at the debate from Nintendo´s point of view. Let us start with the assumption that Nintendo really does want to come out with a 3D console. Then, the following fictional conversation between Iwata and Miyamoto will lead us from the big picture down into some of the details we are already familiar with.
Iwata: I want the Revolution to be able to project games in 3D.
Miyamoto: But a 3D peripheral will cost around $100 on top of the console price.
Iwata: So let´s keep the console cheap so people will be able to afford both.
Miyamoto: In order to keep the console cheap, we could lower the hardware specs. Graphics power can be lowered when you are adding another dimension.
Iwata: Good. But what about the controller? What good is a traditional controller in a 3D environment?
Miyamoto: It´s useless. A traditional controller only operates in two dimensions.
Iwata: So we need a controller that works in 3D. Let´s use gyration technology.
Miyamoto: Great. But let´s also opt for a one-handed controller. That way you can actually feel like holding a sword, gun or fishing rod, rather than just seeing it.
Iwata: Great. But let´s not put all the cards on the table immediately. Our competitors might change their current plans and copy our idea.
Miyamoto: Right. We should reveal the 3D aspect as late as possible.
Iwata: But just showing gameplay footage would show us up compared to the competition. Without realising the footage will end up being projected in 3D, the fans will think the graphics are nowhere near the competition.
Miyamoto: True. We just can´t show any footage then, until we reveal the 3D projection.
Iwata: So we cannot reveal anything until then?
Miyamoto: We can. We can reveal the controller by itself. That will give the fans an idea where we are heading without giving away our plans.
Do you see what I´m trying to do? If you take the controller for granted and wonder whether 3D projection is a possibility, you might not come to a conclusion. But if you take 3D projection for granted, then the controller becomes a necessity. So does not showing any games footage. So does everything else.
But don´t get me wrong. This is just a way of illustrating that some kind of new projection method, most likely 3D projection, would fit in with everything else we know and don´t know by now. I don´t want to boldly state that such a technology will be used. I also agree that it is best not to get your hopes up too high - especially for something that is, admittedly, hard to sell to a mass market. But I am also apalled by the fact that reasonable people get flamed on forums for mentioning the possibility of there being such a peripheral. All I´m trying to get you to consider is that it would really make perfect sense. And I´m sure wou will agree.
Sources: IGN, 4 Color Rebellion
Thanks to: Product_Number_18