In their latest post, they write about what Nintendo apparently planned for the D.I.C.E. keynote speech:
Together with showing this controller, Mr.Reggie would have showcased some tech-demo’s previously showed to some selected members of the press, including some new ones to demonstrate the “secret feature” of the controller.This got me interested, so I asked them to clarify which demos would have been shown. They answered in the comments:
Yes I do know how many they wanted to show them falafelkid. I can even tell you which ones. Note: Mr.Reggie would not haven shown all tech-demos previously showed to selected press. The Metroid Prime 2 tech-demo would not have been showed for example. Reason is easy, because while the controls are optimized for the unique revolution controller, the graphics aren’t. This would have confused people. Nintendo selected the Point and Shoot demo, the Fishing demo (slightly edited and downgraded when talking about its graphics, tech-demo would have remained 3D), Toy Plane demo (modified compared to what the press played previously as the “secret” function has been added to work in this tech-demo) and two complete new tech-demos of which one featured an existing IP brand of Nintendo and one pretty weird tech-demo designed only to show the “secret” function of the controller.Now, there are various types of tech demos, depending on what kind of technology they are meant to be illustrating. Nintendo´s tech demos shown at TGS 2005, however, were meant to show the gameplay enabled by the Revolution controller. They were not meant to be representative of the final graphics. They were not even meant to be pretty. In fact, they weren´t. And they were never meant to be shown publically. IGN was one of the select media to see them and this is how they described them:
To show off its features, Nintendo designed a series of crude gameplay demos. (...) None of them ran on the Revolution graphics hardware. They were strictly to demonstrate certain features.Yet, according to these guys, the Metroid Prime demo would have been ditched in favour of Point and Shoot, because of the graphics:
Demo #1: Point and Shoot (...) was simple, merely colored lines in 2D, but effective. (...)
Demo #2: Fishing (...) was very crude, (...) like a coloring book with flat fish in the water. (...)
Not all of the demonstrations were completely crude graphics. For the final demo, the one that most represented how a game might feel with the Revolution controller, Nintendo displayed what was apparently a test by the team at Retro Studios for what they could do with Metroid Prime 3. (...)
The Metroid Prime 2 tech-demo would not have been showed for example. Reason is easy, because while the controls are optimized for the unique revolution controller, the graphics aren’t. This would have confused people. Nintendo selected the Point and Shoot demo, the Fishing demo (slightly edited and downgraded when talking about its graphics, tech-demo would have remained 3D)Colored lines in 2D instead of a dedicated Metroid Prime level? And how could the Fishing demo remain in 3D when it, too, was 2D all along?
This is the final straw for them. To suggest that Nintendo painstakingly held back gameplay footage at E3 and TGS last year, only to reveal simple lines to the gaming world and its over-hyped community is just ridiculous. They obviously have never seen the demos in question, believing them to be complex 3D levels. This should convince even the last believers that these guys are a bunch of liars. Bad ones at that.
Source: Mr. Inc´s blog, IGN