Hironobu Sakaguchi (president of ´Mistwalker´, creator of ´Final Fantasy´ series) comments that the controller makes you feel like you're touching the screen. Simply trying out the controller filled him with ideas, he admits.However, there is also a report elsewhere of one industry hotshot being turned off by the Revolution.
Yoshinori Kitase (producer at Square Enix, ´Final Fantasy VII´, ´Kingdom Hearts´) reveals that he loves to go home after a long day's work, lay down, pick up the television remote with one hand and flip channels on the television. Games require him to move and hold the controller with both hands, and for first person shooters, things get even worse, as he's required to set up a table, mouse and keyboard. Kitase believes that the Revolution controller will allow people to play while laying down, using the controller to shoot things and wield guns. More strikingly, he states that the Revolution controller doesn't just change the content of a game, but the lifestyle of its players.
Atsuhi Taniguchi (producer at From Software, ´Tenchu´) states that he would want to use the expansion pack shown at the press conference (the analogue pad expansion, which Nintendo expects to include with the remote right out of the box) and make a first person title.
Hiroshi Tanibuchi (producer at Konami, ´Powerful Pro´) states that he personally likes games that make you move your body and is interested in making an action game that uses both hands. He's also interested in the Revolution-DS link up.
Akihiro Hino (producer at Level 5, ´True Fantasy Live Online´, ´Dragon Quest VIII´) believes that the Revolution will give birth to new types of games. He is personally interested in making an RPG where you hold a shield in one hand, a sword in the other and mount a head set on our head -- although he laughs that this would be impossible. More seriously, he seems concerned about players getting tired due to all the hand movement, regardless of how much fun their having. The hardware has a lot of potential, but he hopes that games are designed so that even if they're played for lengthy periods people won't get tired.
Tetsuya Mizuguchi (president of Q Entertainment, `Space Channel 5´, ´Rez´, ´Lumines´) states that he'd like to think up some way of combining the controller with music. He wants to create a game that gives the feeling of hooking up directly to your physical senses.
Kouji Okada (president of Gaia, ´Shin Megami Tensei´, ´Monster Kingdom: Jewel Summoner´) believes the controller will allow for a completely new type of RPG, adding that he'd like to try out many new challenges.
Yoshiki Okamoto (president of Game Republic, creator of ´Street Fighter´ series) believes that the controller has such appeal that even people who lack imagination light up with wonder at what can be done with the device. He admits to having just a few ideas himself, including an action RPG and a horror game so scary that it almost makes you throw your controller.
Noritaka Funamizu (producer at Craft & Meister, ´Resident Evil: Outbreak´) believes that that the controller will fit perfectly with games where you move a cursor about - in fact, he believes the controller can do more than an ordinary mouse. A simulation with a focus on action would be perfect for the controller, he suggests. Funamizu closes off his comments with the prediction that those who've been making games since the old days will have an easier time with the Revolution (a group that includes him, he points out).
Gouichi ´Suda 51´ Suda (producer at Grasshopper, ´Killer 7´) has gone into a bit more depth as part of a similar feature in the latest issue of Famitsu. Following some heavy praise where he suggests that the controller could change the face of gaming, Suda reveals that he's finalizing plans for an original Revolution game. While details are a secret at this point, he tells us that we can expect something extreme, in line with what one expects of a Grasshopper title. The game will focus heavily on direct input through the controller, and will, he promises, exceed Killer 7.
Mark Rein (vice president of Epic Games, ´Unreal´): ”[Nintendo fans are in for] the most crappy, cheap, I-wish-I-hadn’t-bought-it gimmicks ever”.Personally, I believe the last statement is not true. Someone in that position simply cannot afford to put a major player in the industry down. Who knows? If things go well for Nintendo, Mr. Reign will have to come a-knocking on Iwata-San´s door all too soon. No disrespect to Joystiq, who posted the story. But god knows where they got it from. At any rate, we can be sure of a few good Revolution games from Japan. That´s not too bad.
EDIT In my opinion, Mark Rein was badly misquoted. His words were used out of context. Here´s the actual quote, word for word:
"Don´t kid yourself. You´re gonna see more gimmick, crappy, cheap, I-wish-I-hadn´t-bought-it, gimmick games based around that controller than you could ever possibly imagine. I guarantee it. There´s gonna be lots of people who say: ´The whole reason for this game is this controller. We need the perfect game for the controller.´ And all it will be about is this controller - and not necessarily a great game."Still an outrageous statement and showing plenty of incompetence. But substantially different from the first versions floating around the net. Because he only meant to say that there will be a lot of games developed for Revolution that will be gratuitous with respect to the controller functionality. He was not dissing the console per se.
Sources: IGN, IGN, IGN, Joystiq
Thanks to: Fedboy, Product_Number_18