Saturday, August 27, 2005

Update on stereoscopic technology

Before the Games Convention, I sent out mails to a number of companies who work in the field of stereoscopic technology. I just got a reply from the CEO of IO2 Technology, which is rather brief.
Sorry, we cannot comment on the Nintendo console. You may find it interesting though that we did launch our new free-space display system this week www.io2technology.com and have new videos and images online.

I don´t know if the CEO deliberately wanted to remain vague in order to generate some interest in his company or if there may indeed be a connection. But the former seems more likely. Go check out the clips, though. It´s cool technology.

75 comments:

Fedboy said...

Doesn't mean saying that they cannot comment means they have some kind of commitement?

Falafelkid said...

Dag, Fedboy! Well, I wouldn´t overstate the case (since they have got a product to sell, even if they are not in bed with Nintendo), but you are right. Normally they could just say ´No, we have nothing to do with them.´ Just like eMagin, for example.

Vanx said...

http://www.nintendo-europe.com/NOE/de/DE/popups/stars.jsp?index=77&keyword=&sortBy=1&asset=ec89cc6f-b2f2-44e7-a313-b29afc17180e&systemId=&gameId=&elementId=

http://www.io2technology.com/images/logo_io2.gif

Ein Zusammenhang??
Sag mal, stellt IO² Technology nur diese Holographischen Displays her?

someone said...

OMG that one ad movie I watched didn't impress me at all ~_~ the logos vanx postet are interesting though, but I think there's no relation. they're just spheres after all and spheres are everywhere ;)

Anonymous said...

@vanx Scheint so, ich habe zumindest kein anderes Produkt auf der Seite entdecken können. Ich glaube aber nicht an dieses Gerücht, trotz der etwas seltsam formulierten Absage. Derartige Technologien sind für den Privatanwender mit Sicherheit noch viel zu teuer, und einen Zusammenhang zwischen den beiden Logos kann ich auch nicht erkennen.

Daniel

Anonymous said...

that stuff doesnt realy look very impressive, i dont think it will be used until it can project better quality images

Benihana said...

Especially images with the right colours. ^_^

But it's interesting, though.

chris said...

Thanks for the always interesting content! We get real quality here, you cannot compare that to sg007 and other bulllshit blogs.

I don't think that this company is related to Nintendo in any way, I'm sure they only want a bit attention from the N-Fans. ;)

Anonymous said...

sg007 just posted another oen of his "confessions", but this time he says hes gona start posting real news backed by fact....yea right

Takeshi_Kovacs said...

looks like another joker is spilling the beans over at http://nintendoparamount.blogspot.com/

Anonymous said...

very interesting read here
http://nintendo-revolution-nside.blogspot.com/

I am trying to decipher the codes, what does this all mean?
I always thought this guy was truthful and this really could be the clue we have been looking for.

Takeshi_Kovacs said...

serious gamer now claims that his blog is an entity of etraficjams.com
now he is gone from crazy to uber dimented (unless it is the truth he speaks of..)

Anonymous said...

i personaly think that sg007 just doesnt know what to do to recover from being tricked, even the slightly stupid that belived him don't anymore, only thing his site is is a good read, if only it where all true that would be perfec t

Kevin said...

Check this patent out:

http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=13&f=G&l=50&co1=AND&d=PG01&s1=Nintendo&OS=Nintendo&RS=Nintendo

It's a strange patent that was filed this year.

e_lopez7 said...

yep, that's definetly a patent for the revolution controller, it has been proven, look at the images, shows diferent forms of controllers. A Playstation like controller, a N64 controller, A controller with 1 joystick a D-pad and six buttons, the patent was filed recently, one of the inventors is Shigeru Miyamoto himself. Lol just kidding tho all that i said before is true the part of the patent being a Rev patent is not true, turns out that this patent is some kind of continuation of the filed for the n64 joystick just that, not more than that, just read it a little and you'll find out by yourself, if it's hard to understand the technical stuff just read the background. BTW it has nothing strange

Nomadx469 said...

Hey Falafelkid,
Welcome back.

A Little Speculation.

If it was possible to miniturize this tech. It would bring me back to the mock up of that shakened up controller

http://photos1.blogger.com/blogger/1480/1168/1600/BlurryController.jpg

Didn't Reggie say that the DS hinted at the controller and latter they said no touch screen for the controller
Well this is like the DS and has no touch sreen

And I remember a patent that spoke of that no matter where the player sat they would have a full view of the game.

Any thoughts

20 to TGS Can't wait

_PsiFire_ said...

"Kevin said...

Check this patent out:

http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=13&f=G&l=50&co1=AND&d=PG01&s1=Nintendo&OS=Nintendo&RS=Nintendo

It's a strange patent that was filed this year."

That's just a continuation of Nintendo's Analog stick patent 1st approved May 22, 1997 and then, more recently, Oct. 12, 2000.

It compares said invention in patent to other analog sticks of the day (ie. "control lever of an aircraft").

Anonymous said...

Patents you can see on the internet are useless. It takes a lot of time until they can be viewed by public, so there's nothing about the rev.

Anonymous said...

Well said!

Anonymous said...

Even for the depth-cube-mapping ?

Anonymous said...

Yes.

Tww10 said...

Well, I just read over the blog and watched the IO2 videos, and I'd have to say thats very Nintendo. The thing thats really boggling my mind right now is the pure POWER of the Revolution. Nintendo has the time to make the Rev the most powerful machine on the market, but my guess is, in true Nintendo fashion, they won't. BUT, because they have to run something "revolutionary", they might trick us all and tell us they were listening for the past 5 years, and give us something "crazy powerful."

Just a thought. Oh, and nice blog Falafel. I'm a huge Nintendo fan, and this is one of the better Rev. sites around.

Tww10 said...

Well, I just read over the blog and watched the IO2 videos, and I'd have to say thats very Nintendo. The thing thats really boggling my mind right now is the pure POWER of the Revolution. Nintendo has the time to make the Rev the most powerful machine on the market, but my guess is, in true Nintendo fashion, they won't. BUT, because they have to run something "revolutionary", they might trick us all and tell us they were listening for the past 5 years, and give us something "crazy powerful."

Just a thought. Oh, and nice blog Falafel. I'm a huge Nintendo fan, and this is one of the better Rev. sites around.

Anonymous said...

what do u mean its not nintendo's style to make powerful systems? the gamecube was the only oen that wasn't the most powerful wasnt it?

sssd said...

actually, the cube was pretty much just as powerful as the xbox, and far more powerful than the ps2. It just wasn't utilized very well (other than by nintendo)

as for stereoscopic, i'm still not sure. It looks fun and everything, but I think nintendo will be much more traditional than that. It wouldn't allow for "all access gaming" in my opinion.

Falafelkid said...

I personally wouldn´t underestimate the Gamecube´s power this generation. It´s the only console capable of those nice light effects seen in the charge beams in Metroid Prime or the Beast Change in Bloody Roar, even some effects in F-Zero GX. Those were spectacular and no other console has utilized anything of the kind.

Anonymous said...

Since Nintendo is pointing at the DS to show the direction they're going with the Rev, I think it idd IS their new style not to compete in the high tech race (with graphics and specs)

Anonymous said...

I thought Nintendo pointed at the DS as being an example for the Revolution because they both share the philosophy of making innovative games not because the Revolution is going to be weak?

sssd said...

i would agree with anonymous #2 there. Revolution won't necessarily have bad graphics, just that innovation and gameplay will be the reason you want to play games on it - not because of the graphics. Graphics are icing on the cake of fun gameplay.

That seems to be Nintendo's philosophy at the moment, and judging by what most developers in the industry are saying, I'm excited about it.

Anonymous said...

still look at the ds resident evil graphics compared to the psp graphics im not all for good graphisc but i dont want there to be such a big gap

Anonymous said...

Single 2 Ghz Custom G5 CPU
256MB 1T-SRAM Main Memory
1GB Flash Memory
1100 Mhz FSB
Dual Core ATi graphics chip
-runs at 400Mhz
-128MB GDDR3 RAM per core
-17 unified shaders per core (34)
-16MB embedded 1T-SRAM
Gyroscopic/tilt controller (detachable charging wire included with every controller)
will sell for $220 and be out by february

Marius said...

@anonymous above me: sounds nice *yawn*

Source?

Anonymous said...

cheap, small, powerfull

You can only pick two!

Anonymous said...

haha. Awesome.

Tww10 said...

From what I've heard, its just going to be interchangeable buttons for the controller, which would be cool, but has been done before. Gyroscopic would be cool though.

Anonymous said...

@Tww10

yea but remeber, nintendo said that it was something that has never been done b4 with video games

Thunder Emperor said...

Single 2 Ghz Custom G5 CPU
256MB 1T-SRAM Main Memory
1GB Flash Memory
1100 Mhz FSB
Dual Core ATi graphics chip
-runs at 400Mhz
-128MB GDDR3 RAM per core
-17 unified shaders per core (34)
-16MB embedded 1T-SRAM



i like these specs and i hope nintendo increases the flash memory to 1 GB. would be great. sounds good.

sssd said...

i like those specs too, but unfortunately I see no reason to believe them over every other list of specs I've seen people listing all over the internet.

At this point, I don't think we'll hear anything substantial until TGS.

Thunder Emperor said...

@sssd

not saying i beleive them, i am saying i like them, specially if the rev were upgraded to 1Gb of interanl flash memory, also i would lliek to see 512 of 1t-sram. but till TGS

Anonymous said...

256 MB RAM is just fine. It's not like this thing runs on an OS or something.

Thunder Emperor said...

hey Falafelkid

coul dyou try and get in touch with king dea

http://theblogs.net/user/kingdea/

he was one of the first to comment on gyro controllers for the rev, the same way we are hearing of it now. myabe you can validate him or discredit himin some way. i just went ot hisblog aagin, and alot of the stuff he said is slowly making sense. let me know.

Nomadx469 said...

looks like seriousegamer007 saga is over

Anonymous said...

lol fuck you shogmaster. you're a fucking tool.

you don't know shit about the revolution so stop running your fucking mouth, xbot

Anonymous said...

hmmmm....
geminis hint..." 'Hope' that's all you gotta do"
star wars reference......
obi wan mabye?

Anonymous said...

I don't see no "shogmaster" here, so maybe you should shut up. And Rev wouldn't even need 256 MB of Ram.. especially the expensive 1t-sram, just not necessary

Anonymous said...

why does everyone think 1t-sram is so ridiculously out of nintendo's price range?

i was under the impression that 1t-sram-q is both cheaper and faster than the original.

seriously.. wtf don't people understand about nintendo spending as much money as microsoft on their system? nobody's saying it's going to be the most powerful system but some of you dumbfucks talk like you expect the fucking system to roll out an 800mhz cpu with 80 MB of DRAM.

just shut the fuck up you morons, you don't work for nintendo, you don't have inside info, and you sure as shit don't know how powerful rev will be. swear to god.. you'd think after every single xbox360 game that looks halfway decent getting pushed back, with nothing but shitty ass sequels to shitty ass games left to choose from on launch day for Xbox1.5 that fucking xdudes would just shut the fuck up already.

you fucking idiots. sega saturn 2.0 in-fucking-deed.

Anonymous said...

oh yeah, forgot about Kameo the "zelda killer" rofl. fuck that noise.

Falafelkid said...

About Kameo: If you compare the Xbox360 footage Microsoft is showing now to the old Gamecube footage, I really think the Gamecube footage looked better. Both the colour palettes and especially the morphing effects made for much smoother graphics I would say. The new stuff is too bright (colours are too contrasting), the edges seem to be badly anti-aliased and there are no more nice morphing effects. So I agree, Anonymous. Kameo won´t be the killer app it would have been for Gamecube. It´s been ported to death.

Anonymous said...

You should better take your pills @the last anonym.
Ever had the idea that it is expensive to put all the hardware in such a tiny box? It also has to be cooled etc. AND it will be quite cheap, so no fucking chance for ps3 or even xbox360 specs.

People like you, who expect a ps3 in a a 3 dvd case box for 200$ are just rediculous.. maybe you should visit reality once in a while.

Anonymous said...

Oh yeah, and I like the look of Kameo. The grass is nice and the whole look is positive. If it would be announced for Rev, people like you would hype it to heaven.
I'm a Nintendo Fan, but I've got no problem to admit, that the game doesn't look bad.

Jazman said...

Gamecube was smaller than PS2 and is more powerful...So...think about that.

Anonymous said...

ps2 release date, cube release date? Also just think about that:

ATI chip: Nintendo + Microsoft => ~ equal investion amount

Rev smaller than xbox360 => ?
Right, Rev != equal power

donconsolero said...

think about Xbox360's release date and Revo's release Date you idiot!

Anonymous said...

Moron, we never talked about the xbox.. it's pc architecture. The xbox360 is a lot different, but go finger your mom cocksucker.

Falafelkid said...

Right, people. I really appreciate all of you coming here and commenting passionately. But stop flaming one another, okay?

About Kameo: Compare the Xbox footage to the old Gamecube footage. I sincerely think the old stuff had more artistic integrity, as well as an overall smoother look.

About power / size of a system: Gamecube was more powerful than PS2, while also being much smaller. But that is down to the Cube coming out years later. By the time the Cube was out, Sony were already working on their slimline console. So I guess Anonymous is half right. We cannot expect PS3 specs in that tiny size for $200. But we can expect Xbox 360 specs if the Rev does launch a year later than the MS console.

That´s just what I think. So please discuss clamly. Share your thoughts, not your frustrations.

sssd said...

no joke on kameo - it's crazy how good that game looks on such early gamecube footage. It really puts the much more powerful 360 to shame. The only thing it has going for it now is slightly higher resolution. Too bad.

as for power, I think it will be sufficiently powerful. It won't be the most powerful, but I would much rather buy it for $200 and think it looks great, than have to spend $400 dollars for it to look marginally better.

and yes, i do believe the difference b/w the 360/ps3/rev will be marginal. call me crazy

Lemon said...

I totally agree with you SSSD !

Anonymous said...

everybody keeps talking about '3 dvd cases'. that's how tall the system is if you put it horizontal.

to be honest it looks reasonably deep to me. and have they even confirmed that the current case is what it will look like? i thought they referred to it as a prototype several times. the thing doesn't even have a sort of nintendo look to it. i'm sure it will look different when it's released.

as for gamecube, even though it came out 18 months after ps2, it's specs were decided WAY in advance. plus it has the extra space on the bottom for the gameboy adapter. it could have been even smaller if they wanted it to be. and look at how small PS2 got when they took out the HDD bay. I wouldn't be surprised if Sony purposely made the PS2 bigger after the success they had with the PSOne.

gamecube is smaller because it was better designed, period. it's more powerful than ps2, it has better framerates for graphically intensive games, and has better games period. don't even bring the ps2 into this blog. the fucking system gave DREs, had jaggies like crazy, the controller is shit and is made like shit, terrible load times. FFX and MGS3 sucked. the only titles that even make that POS even worth owning are like VF4evo, Tekken 5, GTA:SA (and it's not even exclusive), and like Ratchet and Clank. maybe kingdom hearts. and i wouldn't put it past someone to like Twisted metal black.. but honestly, there is SO much mediocrity on that system, alot of it from supposedly sony's top guys (square, konami, naughty dog).

Anonymous said...

Actually, Iwata said that the final Revolution case will be even smaller than the prototype that they showed. If you look at the size of the DVD slot and think about how large a DVD is, you can see how small the Revolution really is. It IS extremely small. Hardly bigger than a DVD... I love it.

Anonymous said...

ok first off when ur talking about somthing don't be baised the first part of what u said was good the second haev was realy heavly biased

i do agree with you in a way, nintendo does have the best first party games, but ps2 has the best selection of games, and non exlcusive games r usually realsed on it first.

however i personally like the ps2 controller better than the gamecube one, i think that the a button is too big and the z button is too small, but thats an opinion,just like ur opinion on how MGS and FF sucked, i liked both of those games

saying "don't even bring the ps2 into this blog" just makes you sound like a 13 year old nintendo fan boy who is scared that nintendo isn't going to delever

i personally bought a gamecube just to play thier 1st party games, but also bought a ps2 to play everything else

when it comes down to it all what i think realy matters on a console are what games are on them, and when they are released

kit said...

considering the heliodisplay retails for around 18,000 USD, this doesn't seem very probable.

Anonymous said...

maybe i was too harsh.. but i don't think i was. for the record, i was a big time supported of PSone. it's not like i'm crazily anti-sony.. i own a discman and shit.

but i don't think it's opinion that MGS3 and FFX are bad games. they are bad games period. the sphere grid in FFX is worthless and cumbersome, the battles were childishly easy, the battle system just became a game of swap-and-go depending on what enemy you had, and i know i'm not the only one who doesn't appreciate the jump-through-hoops-of-fire approach square took to get the items neccessary to get the ultimate weapons. dodge lightning 200 times? yeah cause it's not like i wanted to squeeze anything else into my day. as for MGS3, the camera is disgusting. so many aspects of the game require the first person view point, but they don't let you move in it. so my advice to hideo kojima is, if you going to absolutely stick to the 3rd person view, make it so i can actually see wtf is happening in front of me. and the controls were an absolute joke.. clunky and scattered all over that mess that is the Dual Shock (and i don't like gamecube's controller either.. i just really hate the DS). and what about having to go into a menu every single time you wanted to change your camoflauge? seriously.. just a horrible experience. not good in any of the ways a game absolutely needs to be good in other than graphics. extremely disappointing.

i stand by my original contention that VF4evo and Tekken 5 and ratchet and clank (which they mercilessly milked like it was mario party or some shit) are really the only worthwhile buys on the system (madden doesn't count since EVERY system gets it, Call of Duty same, PoP same). i mean, i guess if you want to buy the same Nippon Ichi RPG over and over again with a new box, PS2 is the system for you.

and for the record i think FFTactics is the best game ever, so it's not like i'm anti-sony/square/rpg/japan or anything like that.

Anonymous said...

i think ps2's image in the games department took a bit of a hit when gamers started playing standalone DVD players.

if you don't need your ps2 to act as your DVD player (i know thats why i got one) it's lineup doesn't look like it's so far ahead of the others.

saying you have 1000s of games is kind of an okay argument but i think gamers know they'll never play that many games and alot of them suck anyway. so when you start going top title to top title, the other 3 systems (yeah i'm throwing DC in, seems to be the cool thing to do nowadays) it gets a bit more even. that's my opinion on it, anyway.

sssd said...

@anonymous who hates FFX -

first of all, i found the sphere grid to be intuitive and very smooth. It gave a ton of flexibility to a classic system. The battles weren't all easy, especially not at the end of the game. And why be so hypocritical? you complain that the battles were too easy, but getting the ultimate weapons was too hard? you can't have it both ways.

as for no other good games on ps2, did you forget Ico, Katamari Damacy, Dark Cloud, Jak, Beyond Good & Evil (not exclusive), and Psychonauts (not exclusive)? Not to mention upcoming games: Okami, Shadow of the Collossus, We Love Katamari, Magna Carta, and Rogue Galaxy? Plus, Kingdom Hearts II, Final Fantasy XII, Dragon Quest VIII, and Radiata Stories could all be great Square offerings.

Please, the ps2 has tons of great games, and I just barely scratched the surface. As does GameCube, but i don't think i need to convince anyone of that.

Anonymous said...

i like the whole sphere grid idea....but i didn't like how every character could learn the just about any skill as long as u put time into what u wanted to get

sssd said...

you could do the same thing in Final Fantasy VI, VII, and VIII. It's become a staple in the FF world - personally i preferred the more old school scenario from FF IV, and somewhat in IX - and I appreciated how they gave it a new twist in X. In a normal play through the game, most characters would still end up just learning what their "class" was, and it wasn't until the very end, or when you spent tons of time, that you really got a lot of overlap.

Anonymous said...

yes i can have it both ways.

make the battles harder, and make me beat some crazy super boss for an ultimate weapon.

don't make me dodge lightning 200 times. don't make me run up and down a stupid treebranch in like 14 seconds or whatever irritating thing it was. don't try and flip the situation around and act like difficult battles are the same thing as tedious, obscure, half-assed minigames designed to add another 10 frustrating hours to the number on the back of the box.

the sphere grid was not intuitive in the least. everything overlapped itself, it was so spread out and as you got further into the game the overlapping was just frustratingly confusing. i will never ever budge on this. FFX is a crap game in tons of ways.

Jak is seriously the most overrated game in history.. Kingdom hearts is pretty good, but it's honestly not all that special. katamari came along and people dig that, but honestly.. you're trying to tell me that jak+dark cloud+rogue galaxy+okami = better than MP, Mario sunshine, super monkey ball, wind waker, ninja gaiden, panzer dragoon orta.. hell i should even bring DC into this with shit like crazy taxi, mark of the wolves (granted it got ported for ps2 in japan), powerstone, and shen mue!

what i'm saying is ps2 flat out pales in comparison in the high end titles. it just does. they are all based on name alone and hanging onto the legacy they established on the PSOne (especially in the RPG sector which is just in shambles, completely wrecked with too many similar games that take too fucking long to beat with stories that aren't interesting enough to want to play through again)

and the ps2 version of pyschonaughts really really looks painfully inferior to the xbox version. to the point where the game is impacted.

Anonymous said...

and for the record, if you thought any part of FFX's battes were hard.. then you probably suck at games.

sssd said...

i wouldn't say i suck hard, i just didn't spend all my time levelling up and getting all the ultimate weapons. If you play the game through without wasting time doing that, then there are some tough battles.

and as i pointed out at the end of my post, there are great games for Gamecube, i never claimed otherwise. My only point was there are plenty of great games for ps2, you just don't seem to think so, and i'm not going to go into them again, b/c nothing I say will change your mind. Too bad, b/c you're missing out on a lot of really fun gaming experiences.

Anonymous said...

alright fine. you're a nice guy and you never lost it when i said some shit about ps2.

but i still think tekken 5 and vf4evo and r&c are the only things that are essential on the system.

for the record, i'm a big ff fan, which is why i'm so hard on ffx. it was very much below my expectations. but at least auron was cool.

TechDude said...

This technology is impressive if you ask me and nintendo did say that it would be good for pikmin will with this being a touchscreen in the air that means pikmin would rock

obviously image quality is low but its first generation technology so is to be expected when it gets better we will have more colours ect... TV's hardly started out the way they are now did they

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