The Wii pack-in title ´Wii: Sports´ has earned massive praise from TIME magazine, its editor Wilson Rothman noting ´that it might be the greatest videogame ever made.´ His article goes on:
Early clumsiness fast became aggressive, aerobic, precise gesticulation. You develop a forehand, a backhand, even an overhead smash, just like on the real courts, and you work up a sweat doing it. Each time the virtual racquet hits the ball, it delivers an unbelievably satisfying "thok."
Looking on, my wife couldn't remember the last time she saw something as silly as two dudes jumping around, waving their arms and strutting like Agassi at a Grand Slam. But since the controls were so simple, she wasn't allowed to refuse when we told her it was her turn. (...)
By the end of the weekend, the little machine had hooked ten people of very different temperaments and interests. Only one among us, Chris, was a bonafide gaming guy, and his years of button mashing didn't give him an unnatural advantage over anyone else. Excited as I was about my own attraction to the Wii, I was stunned by its universal appeal.
Us gamers might be tempted to discount this statement. After all, ´Wii: Sports´ really is just a series of tech demos with some simple, yet effective packaging. But casual or non-gamers do find titles like ´Zelda: Twilight Princess´ simply too complicated. In fact, the author remarks about that game that it "looked okay but didn't hook me."
I believe we should note this comment as showing the console´s impact on casual and non-gamers. Nintendo´s strategy seems to be working.
Source: TIME magazine
Thanks to: Joystiq