Wednesday, October 08, 2008

Multiplatform horror title brings Unreal 3 engine to Wii



The still untitled multiplatform horror game by renowned developers Suda51 (´Killer7´, ´No More Heroes´) and Shinji Mikami (´Resident Evil´) is the one bringing Unreal 3 technology to Wii, Epic Games announced today. The game will be developed by Grasshopper Manufacture and will be published by Electronic Arts.


The new game is directed by innovative game designer Suda51 and produced by legendary Resident Evil creator Shinji Mikami.

“Unreal Engine 3 is a powerful, easy-to-implement game engine that is helping the creative team at Grasshopper quickly bring our vision to life,” said Goichi Suda, CEO of Grasshopper Manufacture. “The innovative tools and technology in Unreal Engine 3 help developers create games faster, easier and with less risk.”

“It’s an honor to work with Mikami-san and Suda-san on their next project,” said Jay Wilbur, vice president, Epic Games. “Grasshopper Manufacture is one of the most daring and innovative studios in the world, and we can’t wait to see what they’re able to do with Unreal Engine 3.


In November 2007, Epic president Mark Rein spoke about a licensee of Unreal 3 technology who was porting it to Wii. It would appear that he was speaking about this joint project.

Little else is known about the game. Gamasutra interviewed Suda51 and Mikami in August but no details were revealed.

Source: Epic Games
Thanks to: Gamasutra, Joystiq

13 comments:

Anonymous said...

I missed the wii-announcement, no platform is mentioned in the pressrelease?

Anonymous said...

Calling??

RGB said...

Umm I think you can safely say its for the Wii. Illogical to think its for another platform other than the Wii.

This is great news I think. If others can use it too, bring in plenty of well controlled FPS games that look graphically great.

Jason said...

Remember though the Unreal 3 Engine can be used for games other than FPS games.

Falafelkid send me your email address again. I have something for you to check into.

Anonymous said...

I knew that the Unreal 3 engine was heavily scalable, but I didn't realize it would scale quite far enough to be useful on the Wii. It seems a bit over-engineered, and I've got to wonder how well it'd work on the hardware since I don't recall Epic actually building a Wii version themselves... whatever they're using is going to be a port of the engine that might not be optimized for a Gamecube/Wii style architecture.

Despite my misgivings, I'm curious to see how it will turn out. Can't wait to see if the Unreal 3 engine can actually scale down that far and still kick ass!

Falafelkid said...

Hi Jason Alexander.

Falafelkid send me your email address again. I have something for you to check into.

Of course: falafelkid@aol.com

Looking forward to it, thanks in advance.

Regards, Andreas

RGB said...

True Jason, just FPS are popular amongst the mature gamers I guess.

Be nice to see the end result.

RGB said...

I just had a look at the videos for monster hunter 3 at TGS. It looks very impressive. I think this game will sell heaps of Wiis if they havent sold them to the ppl already.

Jason said...

Falafelkid sent an email to you.

Anonymous said...

Well its about time. It only took 2 years. LOL. Great to see the continued updates on your site FAL.

Rafael N.

Anonymous said...

Too bad the game will looks like it was bumped back to the Commodore 64 graphics because the the Wii can't do graphics, it can't do gameplay, and it can't do quality!

Wii fails!!

- Kony

Falafelkid said...

My little phoney.

I appreciate you commenting so dilligently on every post here. That is just what I expect from a grade A village idiot. Go and entertain us real gamers with your staggering incompetence and unrivalled lunacy. Oh, and don't forget those archived entries, hear?

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