

After having promised a surprise for
"the end of September", Nintendo is leaving its delivery rather late.
Just to recap, the relevant quote is taken from a post-E3 interview between Nintendo of America president Reggie Fils-Aime and
Spike´s Gamehead. Here is the video again, the quote is 2:20 minutes into the interview.
9 comments:
The surprise is...
there is no surprise!
;)
Hast du aber schön zusammengefasst!
Bin persönlich auch sehr enttäuscht. In letzter Zeit hällt Nintendo kaum noch versprechen und Wii besitzer sind echt frustriert. Viele Entwickler nutzen die Funktionen der Wii kaum aus und auch Nintendo unterstützt die Konsole nicht so stark wie erwartet. Neue Kanlä lassen auf sich warten und sogar ein Update des Mii-Kanals scheint bei Nintendo unvorstellbar zu sein.
Jedenfalls sieht es ganz danach aus,wie du es ja schon gesagt hast, dass Nintendo irgendetwas am Start hat. Ich bleibe optimistisch und warte geduldig die nächsten Wochen ab.
Gruß
N-Freak1988
Surprized already happened! Surprize forums are gone.
Could have been RE:UC, could be Mario Kart Wii Info, could have been delayed quite awhile due to Nintendo re-arranging themselves and relocating, or...or it could be Reggie playing with the Nintendo crowd and the same with Perrin.
Expanding on from the Animal Crossing thing, what if it's a virtual world populated by Mii's? Sort of like Little Computer People (for those old enough to remember ;), but updated to the 21st century and so on. That would be big especially if the social thing is emphasised. So you can log on in the virtual Mii world, post messages and emails to people and meet them at Mii Cafes, Clubs, Bars & Restaurants. Maybe, they could utilise the microphone in the Wiimote for speaking to take place?
Just a thought...
- TAC
"it could be some kind of internet community like ´PlayStation Home´, possibly even in the form of ´Animal Crossing Wii´."
Its funny I thought the same thing. You could download it and have a huge online world populated by Wii owners!
I don't think the Wii's memory could handle something that big...
Hi Anonymous.
I don't think the Wii's memory could handle something that big...
What... an online community? Sure it could. It´s not as if such a program would require massive amounts of memory. And here is what Beyond3D revealed about the Wii´s memory on N´Gai Croal´s blog:
"Broadway, the Wii's CPU, is a derivative of the PowerPC 750 CL clocked at 729Mhz. It is fully backwards compatible with the Gekko, the GameCube's CPU, which was clocked at 485Mhz. Hollywood is connected to main memory by a 64-bit bus clocked at 243Mhz, which results in 1.9GB/s of memory bandwidth. The processor is built on a 90 nanometer process and measures 18.9 mm2, slightly larger than the PowerPC 750 CL. Furthermore, it contains two separate eight-way associative L1 caches, one for instructions and one for data, as well as a 256KB two-way associative L2 cache. Finally, the chip is powered by one floating-point and two fixed-point units, which are capable of both single and double precision arithmetic. (...)
Memory in the Wii is divided into two separate pools, both of which can be directly addressed by both the GPU and CPU. This is a minor improvement over the GameCube, which had an auxiliary 16MB pool that could not be directly accessed by the CPU. The first memory pool is a 24MB 1T-SRAM chip, clocked at 486Mhz and with a reported bandwidth of 3.9GB/s. The second memory pool is a 64MB Samsung GDDR3 module, clocked at 500Mhz and with a bandwidth of about 4GB/s."
Sounds alright to me. If you want to compare console specs for the current-gen, check CNET but bear in mind that Nintendo are the masters of efficiency. Last-gen, their console did not measure up to the Xbox in terms of specs, but I challenge you to name a single Xbox game that looked any better than the Gamecube standard.
the surprise is .. that we all keep thinking there will be a surprise after all this BS =P
Bin persönlichD3 cd key auch sehr enttäuscht. In letzter Zeit hällt Nintendo kaum noch versprechen und Wii besitzerGuild Wars 2 Gems sind echt frustriert. Viele Entwickler nutzen die
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